
3D Animation & Game Design-Tech Art (Academic Year 2025-2026)
Part Time
3D Animation & Game Design-Tech Art (Academic Year 2025-2026)UIW MissionPosition SummaryThe 3D Animation & Game Design (ANGD) Program in the School of Media and Design invites part-time faculty candidates for 3D Animation & Game Design-Tech Art Lecturer to teach the undergradate Technical Direction course. In all matters, faculty are expected to maintain the highest standards of professional ethics consistent with the UIW mission. The official duties and responsibilities of part-time faculty members at the university include teaching and professional activities as assigned. This position reports to the Dean, School of Media and Design.Essential FunctionsBasic Instructional Duties:• Prepare course outlines and teach one section of ANGD 2371 Technical Directions based on approved departmental syllabi; prepare and deliver consistent, interactive lectures.• Prepare timely and meaningful assessments for assigned courses.• Work collaboratively with departmental faculty to ensure standard curriculum• outcomes are met.• Adhere to UIW policies and procedures, including timely record keeping of student activities, fair and equitable evaluation of student performance, and timely feedback to students regarding their performance in the course.• Be available outside of class to help students learn as well as answer their questions (1 hour per 3-hour class, physically and/or electronically).• Conduct respectful relationships with faculty, staff, and students both in and outside the classroom.• Maintain contact with the department chair and participate in meetings upon request.• Perform other duties as assigned.Job DutiesKnowledge Skills and Abilities• Ability to deliver instruction both in-person and online as needed;• Ability to effectively learn, use, and incorporate instructional technology intoteaching.• Willingness and flexibility to teach day, evening and weekend sections as needed.• Expert knowledge of Rigging in Maya, Python Scripting & Game Engine Animation Pipelines.• Strong skills demonstrated in a demo reel and a desire to see and facilitatestudent success is critical.• Ability to work effectively with individuals from diverse communities and cultures.• Employee shall adhere to all applicable rules and regulations of the University, theConference, and the NCAA.Required EducationBFA in Game Art, Game Design, or Animation.Required Work ExperienceSignificant experience in the game development industry in the field of tech art.Preferred QualificationsTeaching experience at the college or university level.Required Certifications, Licenses or RegistrationsNone specified.Work HoursBased on course assignment.Physical DemandsTypical for faculty in this discipline.Posting Number: UN964POJob Type: Part TimeJob Category: FacultyDesired Start Date: 01/05/2026Position End Date (if temporary):Reports To: Dean, School of Media and DesignSalary: $5,000 per studio courseOpen Date: 07/16/2025Close Date: 7/31/2025Open Until Filled: NoSpecial Instructions to ApplicantPease be sure to include portfolio/Vimeo/YouTube/GitHub portfolio link.To apply, visit https://apptrkr.com/6387309UIW is committed to a policy of equal opportunity in employment, without regard to race, color, sex, sexual orientation, citizenship status, national origin, age, marital status, disability, genetic information, gender identity or expression, veteran status, pregnancy, and religion (except in limited circumstances when religious preference is both permitted by law and deemed appropriate as a matter of University policy).jeid-36aae5f03ecc6a4bb69fb382a51194cf